I’m super pleased to announce the release of the second game based on my open source time management game platform for the Unity game engine: Sonos on Tour!
Sonos on Tour was conceived and developed by me at the request of Sonos, as an internal game designed to be rolled out to sales associates at big box stores like Target, Best Buy, Fry’s, and so on.
Sonos’ challenge was educating retail associates on the value of Sonos’ products, in order to empower them to convey that value to customers. To that end, I developed a time management game in which the player assumes the role of a floor salesperson selling Sonos products to an ever increasing stream of varied customers. Users must serve customers in the most efficient order possible in order to maximize the day’s sales, and can use their earnings to upgrade their store, hire employees, unlock perks, and more.
Sonos on Tour was designed for iOS, Android and the web, and was distributed privately through an enterprise distribution channel, and only made available to select retail associates in partnership with Sonos.
Last modified: February 13, 2019